Problems building changeset 12323

Feb 11, 2012 at 5:44 AM
Edited Feb 11, 2012 at 5:58 AM

When trying to build the Mercury plugin project for SunBurn Pro I got several errors and think its due to a reference thats missing but not sure where I find it at. The reference that's missing is Trinet.Core.IO.Ntfs. Is there something else I need to download to get that? Below is the list of errors I'm getting and thinking it might be more than just that missing reference that's causing it not to build:

Error    37    'ProjectMercury.Controllers.TriggerContext' does not contain a definition for 'ProxyIndex'    C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    185    21    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    38    No overload for method 'Process' takes 1 arguments    C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    188    17    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    39    'ProjectMercury.Emitters.EmitterCollection' does not contain a definition for 'Terminate' and no extension method 'Terminate' accepting a first argument of type 'ProjectMercury.Emitters.EmitterCollection' could be found (are you missing a using directive or an assembly reference?)    C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    272    27    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    40    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.PluginContracts (SunBurn Pro)
Error    41    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.ContentPipeline (SunBurn Pro)
Error    42    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    43    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    44    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    45    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    46    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    47    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    48    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Design (SunBurn Pro)
Error    49    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    50    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.ContentPipeline.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    51    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    52    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    53    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.ContentPipeline.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    54    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    55    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12323\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.Design.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    56    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultControllers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    57    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    58    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    59    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)

Coordinator
Feb 11, 2012 at 7:41 PM

Ok, this issue is my fault: the Project Mercury Effect Editor uses an external assembly to perform some file operations and I should have included it in the source code.

It didn't raise on my workspace because I had this assembly referenced in my folder so...

I'll look to solve this dependency as soon as possible.

Until then, you can google for this assembly and simply reference it in the project.

Feb 11, 2012 at 11:31 PM

Thanks. I went and downloaded the latest changeset you made and unfortunately still unable to build both the Framework and Tools Project. I get 13 errors for the Framework and 23 for the Tools Project (Just the Pro versions).

Here are the errors I get for building the Framework:

Error    36    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultControllers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    37    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    38    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    39    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    40    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    239    96    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    41    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    246    134    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    42    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    284    128    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    43    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    239    96    Indiefreaks.Game.Particles WP7 (SunBurn Pro)
Error    44    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    246    134    Indiefreaks.Game.Particles WP7 (SunBurn Pro)
Error    45    Feature 'optional parameter' cannot be used because it is not part of the 3.0 C# language specification    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    284    128    Indiefreaks.Game.Particles WP7 (SunBurn Pro)
Error    46    'ProjectMercury.Controllers.TriggerContext' does not contain a definition for 'ProxyIndex'    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    185    21    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    47    No overload for method 'Process' takes 1 arguments    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    188    17    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    48    'ProjectMercury.Emitters.EmitterCollection' does not contain a definition for 'Terminate' and no extension method 'Terminate' accepting a first argument of type 'ProjectMercury.Emitters.EmitterCollection' could be found (are you missing a using directive or an assembly reference?)    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    272    27    Indiefreaks.Game.Particles Windows (SunBurn Pro)

 

 

Here are the errors for the Tools Project:

Error    36    'ProjectMercury.Controllers.TriggerContext' does not contain a definition for 'ProxyIndex'    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    185    21    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    37    No overload for method 'Process' takes 1 arguments    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    188    17    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    38    'ProjectMercury.Emitters.EmitterCollection' does not contain a definition for 'Terminate' and no extension method 'Terminate' accepting a first argument of type 'ProjectMercury.Emitters.EmitterCollection' could be found (are you missing a using directive or an assembly reference?)    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    272    27    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    39    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.PluginContracts (SunBurn Pro)
Error    40    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.ContentPipeline (SunBurn Pro)
Error    41    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    42    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    43    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    44    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    45    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    46    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    47    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Design (SunBurn Pro)
Error    48    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    49    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    50    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.ContentPipeline.dll' could not be found    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    51    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\bin\x86\Debug\Pro\Indiefreaks.Game.Particles.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    52    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.PluginContracts.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    53    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.ContentPipeline.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    54    Metadata file 'C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Binaries\Indie\Tools\Particle Systems Editor\ProjectMercury.Design.dll' could not be found    ProjectMercury.EffectEditor (SunBurn Pro)
Error    55    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultControllers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    56    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    57    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    58    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)

Feb 12, 2012 at 5:26 AM

I was able to get down to only six errors left in the Framework as had to change the BUILD language for the Xbox project to default. Now here are the errors I'm getting:

Error    9    'ProjectMercury.Controllers.TriggerContext' does not contain a definition for 'ProxyIndex'    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    185    21    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    10    No overload for method 'Process' takes 1 arguments    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    188    17    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    11    'ProjectMercury.Emitters.EmitterCollection' does not contain a definition for 'Terminate' and no extension method 'Terminate' accepting a first argument of type 'ProjectMercury.Emitters.EmitterCollection' could be found (are you missing a using directive or an assembly reference?)    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    272    27    Indiefreaks.Game.Particles Xbox 360 (SunBurn Pro)
Error    14    'ProjectMercury.Controllers.TriggerContext' does not contain a definition for 'ProxyIndex'    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    185    21    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    15    No overload for method 'Process' takes 1 arguments    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    188    17    Indiefreaks.Game.Particles Windows (SunBurn Pro)
Error    16    'ProjectMercury.Emitters.EmitterCollection' does not contain a definition for 'Terminate' and no extension method 'Terminate' accepting a first argument of type 'ProjectMercury.Emitters.EmitterCollection' could be found (are you missing a using directive or an assembly reference?)    C:\Users\dwc2987@msn.com\Downloads\igf-12348\1 - Source\Main\Indiefreaks Game Framework Solution\Indiefreaks.Game.Particles\Mercury\ParticleEffect.cs    272    27    Indiefreaks.Game.Particles Windows (SunBurn Pro)

I haven't done anything to the tools project yet as wanted to solve the framework issue first.

For the error that deals with ProxyIndex I think it's suppose to be just Index as when I change it to that the error goes away but want to make sure thats correct. As for the other errors I haven't found anything yet that will get rid of them but will try to see if I can figure it out.

Feb 12, 2012 at 5:54 AM

Just wanted to update again on my progress on solving the errors I was getting. I deleted deltaSeconds from the Process methods throughout the project and changed the Terminate code from this:

public virtual void Terminate()
        {
                this.Emitters.Terminate();
        }

to:

public virtual void Terminate()
        {
            for (Int32 i = 0; i < this.Emitters.Count; i++)
            {
                this.Emitters[i].Terminate();
            }
        }

Now I'm able to build the framework with no errors. Now when I try to build the Tools Project I'm getting these errors:

Error    1    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultControllers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Error    2    Could not write lines to file "obj\Debug\ProjectMercury.Plugins.DefaultControllers (SunBurn Pro).csproj.FileListAbsolute.txt". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultControllers (SunBurn Pro)
Warning    3    Could not resolve this reference. Could not locate the assembly "SynapseGaming-SunBurn-Indie, Version=2.0.17.6, Culture=neutral, PublicKeyToken=eb76e51de43fcd70, processorArchitecture=x86". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    4    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Error    5    Could not write lines to file "obj\Debug\ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro).csproj.FileListAbsolute.txt". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultEmitters (SunBurn Pro)
Warning    6    The referenced component 'SynapseGaming-SunBurn-Indie' could not be found.    
Error    7    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    8    Could not write lines to file "obj\Debug\ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro).csproj.FileListAbsolute.txt". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultModifiers (SunBurn Pro)
Error    9    Files has invalid value "obj\Debug\ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro).csprojResolveAssemblyReference.cache". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)
Error    10    Could not write lines to file "obj\Debug\ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro).csproj.FileListAbsolute.txt". The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.    ProjectMercury.Plugins.DefaultSerializers (SunBurn Pro)