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How to load plugin

Mar 16, 2012 at 3:12 PM

Hi, I have sunburn 2.0.18 and the new plugin for the IFG. I tried to follow the direction but I could not get the Visual Studio 2010 to find/reconzed the plug in. I can open a sunburns game but how do I go about getting the plugin to work with the game. i.e. how to I load the plugin into the plugin manager or into the game itself? Do i call it in the code?

Thanks for any help with this!

Mar 17, 2012 at 12:55 PM

The IGF SunBurn Plugin is just an easy way to distribute the framework and let you pick what you need for your game.

Basically, you'll open the SunBurn Plugin manager in Visual Studio from the Tools menu and pick on the left the IGF assemblies you want to use and on the right panel, the project you want to add them to. (if you don't know which assembly you need, pick all of them and just start implementing your game along the way).