IGF v0.8.0.0

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Downloads: 239
Change Set: 5415
Released: Oct 6, 2011
Updated: Oct 6, 2011 by indiefreaks
Dev status: Beta Help Icon


Application IGF v0.8.0.0 Runtime Binaries only
application, 1965K, uploaded Oct 6, 2011 - 239 downloads

Release Notes

  • Feature: Splitted IGF in multiple assemblies. You can now choose which feature(s) you want in your game.
  • Feature: BEPUPhysics v1.0.0.0 integration as a SunBurn CollisionManager replacement (You still can use both if you want)
  • Feature: Depth Of Field Post Processor (courtesy of bamyazi Thanks ;))
  • Feature: Added new ChaseCamera3D class (courtesy of rc183, Thanks! ;))
  • Misc: Changed GuiManager.ManagerProcessOrder value to 15 so it gets rendered after PostProcessManager by default.
  • Bug: Fixed an issue with GuiManager and Xna 4 effect bug with SampleStates.
  • Misc: Added ContentLoadingException to provide clearer explanation to the developer when an error occur during the asynchronous content Loading process
  • Bug: Fixed bug on Xbox PlayerInput not being updated correctly introduced in v0.7.0.0 when adding support for WP7

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